Release 0.10.4
v0.10.4 adds per axis scaling for radial velocity
Parme version 0.10.4
has been released.
Changes
- You can now specify how the velocity scales on a per axis basis for the radial velocity initializer. This allows for more elliptical shapes.
Binaries
- Editor: https://github.com/KallDrexx/ParME/files/6888986/Parme.Editor.10.4.zip
- Cli Tool: https://github.com/KallDrexx/ParME/files/6888985/Parme.Cli.10.4.zip
- Parme.Core: https://www.nuget.org/packages/Parme.Core/0.10.4
- Parme.CSharp: https://www.nuget.org/packages/Parme.CSharp/0.10.4
- Parme.MonoGame: https://www.nuget.org/packages/Parme.MonoGame/0.10.4
- Parme.Frb: https://www.nuget.org/packages/Parme.Frb/0.10.4