Release 0.5.1
v0.5.1 released with changes to rotations, better error detection, and drag modifiers
Parme version 0.5.1
has been released.
Warning: Emitter logic definition files that were previously created may not be compatible with 0.5.1.
Changes
- Changed rotations from being a modifier to instead be an initializer that affects rotational velocity.
- This change is NOT backwards compatible. Any emitter logic definitions that utilize the old
ConstantRotationModifier
will no longer load nor compile.
- This change is NOT backwards compatible. Any emitter logic definitions that utilize the old
- Added a new random rotational velocity initializer, that allows particles to have randomized rotations within a specified degree per second range (including negative).
- Better error detection and more visible error notifications in the FlatRedBall Glue Plugin
- Added a new modifier to apply drag to particles
Binaries
- Editor: https://github.com/KallDrexx/ParME/files/5352100/Parme.Editor.0.5.1.zip
- Parme.Core: https://www.nuget.org/packages/Parme.Core/0.5.1
- Parme.CSharp: https://www.nuget.org/packages/Parme.CSharp/0.5.1
- Parme.MonoGame: https://www.nuget.org/packages/Parme.MonoGame/0.5.1
- Parme.Frb: https://www.nuget.org/packages/Parme.Frb/0.5.1