Release 0.7.3
v0.7.3 release adds FlatRedBall pause support
Parme version 0.7.3
has been released.
Changes
- Parme emitters in FlatRedBall now pause when the current screen is paused, and resume when the screen is unpaused. This can be opted out for an emitter by setting the
StopsOnScreenPause
property in code or in Glue.
Binaries
- Editor: https://github.com/KallDrexx/ParME/files/5461326/Parme.Editor.0.7.3.zip
- Parme.Core: https://www.nuget.org/packages/Parme.Core/0.7.3
- Parme.CSharp: https://www.nuget.org/packages/Parme.CSharp/0.7.3
- Parme.MonoGame: https://www.nuget.org/packages/Parme.MonoGame/0.7.3
- Parme.Frb: https://www.nuget.org/packages/Parme.Frb/0.7.3