Release 0.9.0
v0.9.0 release adds particle bounce effects
Parme version 0.9.0
has been released.
Changes
- A new type of modifier has been added, a
Position Modifier
. These modifiers override the normal updating of a particle’s position to add custom functionality.- This new modifier is set in the editor under the Modifiers pane. Setting the position modifier to
<None>
makes the particle use default positioning logic.
- This new modifier is set in the editor under the Modifiers pane. Setting the position modifier to
- A new modifier has been added, the
Altitude Bounce Modifier
. This will give particles a bouncing effect. Bounces always occur upwards in the Y axis, and the bounce will occur when the particle reaches the position the particle would be at if there was no bounce.
Binaries
- Editor: https://github.com/KallDrexx/ParME/files/6307592/Parme.Editor.0.9.0.zip
- Cli Tool: https://github.com/KallDrexx/ParME/files/6307593/Parme.Cli.0.9.0.zip
- Parme.Core: https://www.nuget.org/packages/Parme.Core/0.9.0
- Parme.CSharp: https://www.nuget.org/packages/Parme.CSharp/0.9.0
- Parme.MonoGame: https://www.nuget.org/packages/Parme.MonoGame/0.9.0
- Parme.Frb: https://www.nuget.org/packages/Parme.Frb/0.9.0